Our Patented Development Process

Cipher Prime’s patented development cycle: We make a prototype, we fuck around for a couple months, then we frankenstein crunch the engine into better shape two weeks before an official launch date, shoot from the hip re: gameplay tuning, and then have our initial users beta-test the game for us.

A mock draft for an interview question. I'm only half-serious, haha.

Andrei Marks

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